Missiles

Missiles are secondary weapons mounted on fighters, increasing their firepower and combat flexibility. Each fighter has a number of missile hardpoints that can carry one or more missiles (depending on their type).

Game files mention six other missiles: Stalker, Blazer, Iron Tooth, Death Claw, Brute, and Hell Fire, but these have no stats associated with them.

Types
1 - Decoy refers to the chance that a missile will be fooled by countermeasures.